All Inclusive

The raw material for “All Inclusive” is debris. Several kilos of rubble from a conflict zone in Syria have been imported to central Europe. These leftovers of the war have been transformed into art. This process of value creation became the core idea of this art project. All Inclusive is a performance about the aesthetisation of violence at the same time it is an exhibition and a marketplace for souvenirs and trophies. All Inclusive examines the principle of “creation through destruction” and explores the explosive force of image wars and the economy of empathy.

“All Inclusive” juxtaposes art and war, tourists and refugees, reality and imagination in a journey through a temporary exhibition space. The audience is invited to watch a visit through a museum where reality strikes back.

The Automated Sniper

MAKE ART GREAT AGAIN!

Winner of the VSCD Mime Award 2017

In “The Automated Sniper” Julian Hetzel looks into the paradox of warfare and distance on the example of drones. The ever-increasing engagement distance of combat reveals itself as the primary goal in the history of weapon development. It has been a long journey towards the same direction: from fistfights to the use of devices that extend the actual space between the combatants; from knifes to swords to lances to bows to guns to bombs to planes to rockets to drones.  Battle Drones are armed, remote-controlled aircrafts that made the asymmetrical warfare come true. A drone-operator sits in front of  a screen in an air-conditioned room on a military airbase far away from his remote controlled weapon and his enemy that he kills with a click on a joystick. Booom! The ethics of warfare have been gradually yet fundamentally redefined. There is no option to strike back anymore since the adversary has been removed from the battlefield. The idea of the coward and the hero is merging into one.

The Automated Sniper” is a performative installation on militainment and warfare that explores the oscillating relation between the virtual and the real. Seeing is the primary tool for sensory engagement in drone operation. The work of the drone operator is both virtual and actual. The image is not immediate or real, but abstract and digital. Yet it unfolds in real-time. Seeing becomes doing. Watching becomes killing. In “The Automated Sniper” the gamification of violence is brought on stage. The performance is a battle and the stage is the battlefield. An eye for an eye, a tooth for a tooth.

VSCD Mime Prijs – Jury Statement :

“Julian Hetzel interweaves violence, gaming and art into a smart, layered performance that immediately carries the spectator away into an increasingly disturbing interaction. In silent scenes the performers Bas van Rijnsoever and Claudio Ritfeld create artworks consisting of all kinds of objects which are barely held up in a vulnerable balance. In a first instance the performance seem to give a humourous comment on an art practice that takes place in a white and clinical galery, seemingly detached from a violent outside world.

The voice of Ana Wild then draws the audience into a game in which several spectators shoot down the art objects with a paintball installation. After each round Van Rijnsoever and Ritfeld declare the battlefield anew as artworks, as a silent reaction to the intrusive outside world. With their meticulous precise and concentrated attention and care, the three performers know to keep the tension up high.

In The Automated Sniper the Mimejury saw a convincing performance that makes the meaning of war physically tangible and also delivers an extraordinary ode to the (survival)power and the necessity of art.”

Schuldfabrik

SCHULDFABRIK

Wash the pain away!

»Schuld« is a German term that implements two different yet related meanings: »guilt« as a moral duty and »debt« as an economical obligation. Schuldfabrik explores the conflict between these notions and their potential valorisation. Schuldfabrik proposes contemporary forms of indulgence trade. In collaboration with plastic surgeons and their clients, Julian Hetzel created a soap from human fat that is sourced from liposuctions. “Self – Human Soap” is made from people for people.

Schuldfabrik is a multi-room parkour; a soap shop, a beauty clinic, a confessionary and a sustainable system of up-cycling guilt. The installation has several entrances yet no way out. In Schuldfabrik the collective obligation to remember is put into dialogue with the individual right to forget.

“Although you wash yourself with soap and use an abundance of cleansing powder, the stain of your guilt is still before me”.

* * * * *   Volkskrant
* * * *   Theaterkrant

 

Obstacle – Sculpting Fear

Public Intervention

OBSTACLE

A series of public interventions that create a rupture in the accelerated flow of the city life. They proposes a temporary counter model by creating an interference through standstill. Obstacle is based on a very simple proposition: people lying on the floor.

With a group of about 10 local performers a series of images, body arrangements and compositions are created in the public space. These images are a challenge for the security and the public order since they generates an obstacle within the pulse of functional streets. Idleness, standstill and deliberate collapse are responses to progress, growth and acceleration. Everything is under control.

* IF YOU LIE DOWN YOU CAN’T FALL ANYMORE. A link to a “review” by Nienke Scholts that was written within the framework of Between Realities that is part of Platform Scenography and participated at Prague Quadriennial in June 2015.

http://www.betweenrealities.nl/sculpting-fear-observations-reactions